May 23, 2013

SimCity outages, traffic control and Thread Pool for MySQL

For this post I’m going to shamelessly exploit the litany of technical problems SimCity players encountered earlier this month and a few examples of how Thread Pool for MySQL and Percona Server for MySQL can help to prevent such incidents. Users of SimCity, a city-building and urban planning simulation video game, encountered network outages, issues with [...]

MySQL Limitations Part 4: One thread per connection

This is the third in a series on what’s seriously limiting MySQL in core use cases (links: part 1, 2, 3). This post is about the way MySQL handles connections, allocating one thread per connection to the server.